Mod for BGEE/SoD and EET by Roxanne and Within Amnesia.
V0.5 is Alpha release for testing
It can be manually installed on BGEE with SoD or EET provided that you have not yet entered BG City in the BG1 part yet. In EET it must be installed prior SCS, Sandrah mod (if you use them), and prior EET_End.
(Note: the mod does not support BGEE prior v2.5 or without SoD.)
History: The massive Sea Tower of Balduran rested on a rocky island in the bay of Baldur's Gate. Named after Balduran, the tower could be reached by a bridge from the western shore linking it to the mainland. It was used as a barracks, naval base, dungeon, and fortress. It had a full armory and catapults to battle hostile ships.
In the game: The legendary tower of Baldur's Gate's founder is located in the harbour of the city and can be found when passing west of the Water Queen temple along the city wall. You need a special pass to access the enclosed area.
You find temples of Helm and Selune as well as a smithy in the area. The library museum contains a small exposition of Balduran's deeds that includes the sea charts describing his last journey. Below the tower are dungeons that may hold some surprises for the adventurer.
There are two quests that can open the area for you.
- One is Mendas' quest to obtain the sea charts for Balduran's Isle.
- The other is given by Scar if you solved some of his other missions and he tasks you to look deeper into the source for all the doppelgangers who appeared in the city recently.
Optional quests
- help or defeat a black dragon
- learn more about Balduran from a headless ghost
- mind flayers below Baldur's Gate?
Background information:
Mod link:
The mod adds 17 new areas to the city of Baldur's Gate, 7 new quests that involve/expand the main plot or existing side plots. There is also a connection to later events in SoD.
There is still an unfinished component that may add the Armour and Weapon Emporium where some of the items from the various quests may be enhanced. Further quests around the Tower and the surrounding area may be added over time.
Comments
My Mods
My Mods
Generally, I liked how this mod was introduced into the main story progression. It is another task you do for Scar before you are sent back to Candlekeep.
My party was level 8 to 9 and had an easy time in the first part of the dungeon, and a hard time beating the second beholder/mindflayer dungeon (It was a welcome challenge, because even with XP reduction settings, I am much too overpowered at this time for most BG1 content).
I was able to find some crossmod content with Sandrah and Jen'lig.
Now to some of the bugs that I encountered:
My Mods
I found the dragon too, but I would never have found the entrance to her cave if not for the map marker. I bought the teleportation scroll in the temple of Sune which turned out to be not powerful enough. Still looking for a way to finish this quest.
My Mods
Minor incompatibility I found:
For the poison-geas-quest, I went with Sandra's alternative. The vanilla quest Marek and lothandrrer remained active in the quest log though.
When I approached the priestess of umberlee to ask for the pirate's grave, I had a tome of wisdom in my inventory and she would only give me the vanilla dialog to exchange a tome for the geas-removal scroll. I had to drop the tome on the floor to get the correct dialog
My Mods
My Mods
also, the modders there focus heavily on dialogue and story, and I am ( and many others I suppose ) are more interested in tactical content.
I really like your work, thank you for all your contributions.
My Mods
Adventures in time, always interesting with their answers to questions. Even if they are vanilla NPS.
My Mods
And you won’t have to prove anything to anyone.