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Caught this doing a new install. Not sure if it's a big deal

[SandrahRTF/Baf/RTThayK.baf] PARSE ERROR at line 95 column 1-23
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[Shout] argument [HELP_ME_GROUP153] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/RTThayK.baf] PARSE ERROR at line 98 column 1-23
Near Text: )
[Shout] argument [HELP_ME_GROUP153] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/RTThayK.baf] PARSE ERROR at line 101 column 1-23
Near Text: )
[Shout] argument [HELP_ME_GROUP153] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/RTThayK.baf] PARSE ERROR at line 104 column 1-23
Near Text: )
[Shout] argument [HELP_ME_GROUP153] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/RTThayK.baf] PARSE ERROR at line 108 column 1-32
Near Text: )
[Heard] argument [HELP_ME_GROUP153] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/RTEdwin.baf] PARSE ERROR at line 577 column 8-39
Near Text: )
[Heard] argument [POISONED_200] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/RTEdwin.baf] PARSE ERROR at line 593 column 8-39
Near Text: )
[Heard] argument [POISONED_200] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/RTEdwin.baf] PARSE ERROR at line 609 column 8-39
Near Text: )
[Heard] argument [POISONED_200] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/RTEdwin.baf] PARSE ERROR at line 625 column 8-39
Near Text: )
[Heard] argument [POISONED_200] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/Thaypotn.baf] PARSE ERROR at line 82 column 16-38
Near Text: )
[Shout] argument [HELP_ME_GROUP153] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/Thaypotn.baf] PARSE ERROR at line 86 column 8-39
Near Text: )
[Heard] argument [HELP_ME_GROUP153] not found in [SHOUTIDS.IDS]

[SandrahRTF/Baf/Thaypotn.baf] PARSE ERROR at line 93 column 8-37
Near Text: )
[Heard] argument [FLEE_FROM_MAGE] not found in [SHOUTIDS.IDS]

Comments

  • If the installation continues without stopping this is no issue. It is additional AI function in enemy scripts that may be used if you have some tactical mods installed, otherwise it is skipped.
  • Install went fine. Does reporting errors like this help you?
  • edited July 2020
    Install went fine. Does reporting errors like this help you?
    These errors are not really errors...it is a known "feature" of weidu to report such incidents. They are there to help modders but very often they irritate players. It is just the word "error" that is not well chosen in the weidu code. If you look at some SCS discussion you will also see loads of them with the author's advice to just ignore them.
    If weidu is able to recover or skip such event, generally it is not an error. In many mods we take those cases into account because to avoid them is not only very complex but also (real) error prone as you need to identify all possible variations instead of just letting it run.

  • Hello. Can you make a TRA version of this mod so that it can be translated.
  • Serdrick said:
    Hello. Can you make a TRA version of this mod so that it can be translated.
    It may take a few days but it will be done soon. Github will be updated by then - I need to check for new patch 2.6 compatibility anyway and will do both at the time.

  • Version 2.06 of the mod is on github, it is traified.
  • Roxanne said:
    Version 2.06 of the mod is on github, it is traified.
    Hello. The archive contains some of the mod files translated into Russian. The encoding of the files is UTF 8. When ready, I will send the remaining files. And I found a small error in the file SzassRTF. d - some of the lines in it are not traified.



  • edited July 3
    Thank you for the files.
    I will take a look at the file you mentioned. It seems to happen in dialogues sometimes that the traify tool does not catch a line if there is a sound file referenced.
    I will repair it on github directly.
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